Template:Weaponinfo
Stats | Damage | ||||||||||
Clip Size | N/A | Level 1 (x1) | Level 2 (x1) | Level 3 (x1) | Level 4 (x1) | Level 5 (x1) | |||||
Reload Time | 1500 ms | Direct Hit | N/A | Direct Hit | N/A | Direct Hit | N/A | Direct Hit | N/A | Direct Hit | N/A |
Rate of Fire | N/A /s | Indirect Hit | N/A | Indirect Hit | N/A | Indirect Hit | N/A | Indirect Hit | N/A | Indirect Hit | N/A |
Accuracy | 1 | Extra | N/A | Extra | N/A | Extra | N/A | Extra | N/A | Extra | N/A |
Documentation
This template is placed on a weapon page as {{Weaponinfo}} and can be then used to display data.
Data is primarily obtained from https://docs.google.com/spreadsheet/pub?key=0AjHddqLPw4QEdGwzZjhRQVEtTlBoc1MyX3A3S043TVE&output=html which comes directly from the developers of the game, and should be kept up to date as per that document
Paramaters are as follows:
clipsize, retime, rateoffire, accuracy, and replacing * with the number for a level { *proj, *direct, *indirect, *extra }
- retime defaults to 1500ms, the most common
- *proj and accuracy default to 1
- all others default to N/A
Accuracy should be entered as is, with exception of 0/0, which should be entered simply as 1.
If Extra has no value, don't define *extra.